Archived Changes for Races (128 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a246b32096900b6e55c82dd races Vampiric Coral Ents Update Approved
Description:
None → See main page They like blood
None docrm
6a246b2a096900b6e55c82dc races Vampiric Carcuka Update Approved
Description:
None → See main page They like blood
None docrm
6a246b23096900b6e55c82db races Vampiric Borgolow Update Approved
Description:
None → See main page They like blood
None docrm
6a246aff096900b6e55c82da races Leonine Update Approved
Description:
None → Aggressive humanoids with lion features, known for their love of battle and flesh.
None docrm
6a246ae4096900b6e55c82d9 races Coral Ents Update Approved
Description:
None → Slow moving but hard working coral.
None docrm
6a246abc096900b6e55c82d8 races Minotaur Update Approved
Description:
None → Tall muscled creatures with an aggressive culture, noted by the horned head and other cow esque features.
None docrm
6a246a11096900b6e55c829b races Mole Update Approved
Description:
None → Mole
None docrm
6a2469fc096900b6e55c829a races Frostling Update Approved
Description:
None → Short humanoid ice like creatures, found as servants of Arkrax they are now free.
None docrm
6a2469ab096900b6e55c8299 races Kotsáni Update Approved
Founding Nation:
None → None
Description:
None → Cousins of the Emporos, with legs of either a goat or other bovidae species, the Kotsáni have their major divergence in the area that connects their halves, instead of a twinkling night sky, Vines, Ivy and Moss have grown over. Also Unlike their adventurous cousins, the Kotsáni chose to become the grovekeepers of the northern forests, following more strict migration patterns and aiming to check up on each part of the forest. They also have a strong disdain for large open bodies of water, and rather go by the forest than by the sea.
None docrm
6a246999096900b6e55c8298 races Kromaylin Update Approved
Description:
None → Shimmering beings composed of living prisms, refracting light in mesmerizing patterns. Kromaylin typically fair best in the desert, where the unfettered light of the sun blinds those that may wish them harm. Due to their simplistic biology, they may live quite a long time; that is, of course, if they are not shattered in the process. This same simple biology that allows them to live for so long, also makes them rather fragile. This is why Kromaylin are naturally conflict-averse and will try to stay out of harms way if possible.
None docrm