Archived Changes for Races (128 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a2465bc14d8cc011a9e7797 races Trygar Update Approved
Description:
None → The Trygar are a a race of thick, brutish fish people. Covered in tough, mottled scales and standing taller than most humans, these hulking creatures possess immense strength and primitive, predatory instincts. With no knowledge of the modern world, they navigate their surroundings with confusion and hostility, driven by their ancient memories of life beneath the waves.
None docrm
6a2465b114d8cc011a9e7796 races Uhra Update Approved
Description:
None → Description: A race that come from the mountains through a process that only occur though the most miraculous alignment of natural instances. They are a rare people to come across, mostly due to their low numbers. Thus, there has never been enough to progress into a civilisation unlike the races around them. However, through the passage of time and watching those around them, these sturdy people are just as capable and intuitive as those that surround them. Roaming around the world, these people craft their own weapons in order to survive unforgiving place they find themselves in. These constant hurdles have made them adept in fighting. Soon becoming their specialty.
None docrm
6a24658014d8cc011a9e7795 races Ursiline Update Approved
Founding Nation:
None → None
Description:
None → A race of bulky, furry beast folk that starkly resemble bears. They are renowned for their unrelenting aggression in battle, and are easily aggravated.
None docrm
6a24655214d8cc011a9e7794 races Whisperfolk Update Approved
Description:
None → Whisperfolk are a strange ethereal people that tend to dwell in quiet, isolated areas. Their pale forms are interconnected in a way rarely understood by outsiders; the destruction of one may sometimes cause a chain reaction, leading to the death of hundreds. Due to this, the Whisperfolk seem to have adapted a form of natural docility. Being that, they rarely come to anger, and are even rarer to come to war. Are they naturally formed spirits, or some sort of magical avatar? This is unknown to even themselves, but they don't mind such a mystery at all.
None docrm
6a24653414d8cc011a9e7793 races Zrietas Update Approved
Description:
None → The Zrietas is a race of bird-people who were (mysteriously) and magically evolved from a species of (eagle-like) raptor which predominantly lives around the mountainous peaks of Mount Jornia. They have retained much of their avian characteristics such as their beaks, raptor eyes, feathers (full body), wings, talons and a feathered tail after their sudden evolution. However, that’s where the similarities end with their feral counterparts. The uplifted Zrietans are bigger (6 ft avg. - 7'5 ft for biggest specimen), have more of a humanoid body shape with a different digestive system, thicker bones, special vocal cord, dexterous hand-talons with opposable thumbs and most important of all - a much more developed brain capable of complex decision making, problem solving and advanced cooperation with others of the same species. They are now partially-omnivorous (they could consume both meat and plant matters, but meat is still easier for them to digest), their thicker bones means they are now more durable, their hand-talons are capable of manipulating different objects in the surrounding environment and their brain allow them to band together, to strategize, and to be more than just savage beasts. It is their vocal cord that sets the Zrietas apart from the other races though - as the sound they make is not simply the screeching of a bird. It now follows a certain melody, is clearer and easier to comprehend - and as other races describe it - sounds like a beautiful song that no one would get tired of hearing. This evolution also comes with a cost too - their wings can no longer generate enough lift to bring them to the sky, as they only now use it as a glider when they want to get down to less elevated terrain (like a flying squirrel). Furthermore, this magical evolution has severely hindered their ability to cast and learn spells.
None docrm
6a24650914d8cc011a9e7792 races Kol'zani Update Approved
Founding Nation:
None → None
Description:
None → A small warm blooded reptile that swims the water way of their home island. Being roughly 3'4 and generally about 80ibs with bright blue scales and a knack for fish. These Kol'zani will almost eat any meat, rotting or not even their own kins not safe though they tend to keep together as family even against the wilds. These Kol'zani are good swimmers but are lacking in any magical power.
None docrm
6a2464e314d8cc011a9e7791 races Kewala Update Approved
Description:
None → The Kewala are a tall, lizard-like people from a variety of different types of lizards coming from a land far away having a history of conflict during their migrations overcoming it with raw strength rather then magic of other races. While their not diet is not completely carnivorous they do have a preference for meat compared to the other edible foods scavenged around.
None docrm
6a2464c914d8cc011a9e7790 races Kamuy Update Approved
Description:
None → n short Kamuy are nature’s spirits with overbloated ego. Each individual Kamuy is a amalgamation of many little spirits - of water, clouds, wind, stone etc, that fused together to survive and preserve their ego, their self consciousness. They appear in many shapes and forms, depending on what spirits they have managed to absorb so far. The strongest are even able to absorb the souls of the living beings, and as such manifest as various animals and plants. The will that drives the individual Kamuy belongs to the strongest of the parts, but that doesn’t mean the others remain stationary. To see Kamuy before you is to watch an ever shifting, half gaseous form, in the depths of which the eyes of the spirits and other shapes manifest for a brink of a second, only to change the next. Remaining in a fully material form requires an intense concentration, when they loose it or are damaged, the Kamuy dissipates back to a mist form. The reason they’re intensely hydrophobic comes from a very important difference in the psychology - the Kamuy are a fusion of many, the will of one. The big bodies of water naturally fuse the many, many identical spirits of the water, without giving them sentience - “the voice of many, the will of none one”. The sheer unifying spiritual pressure of a lake, river, or sea that is extended to the spirits of water within each Kamuy, is an immense threat of either being ripped apart or even worse - being drawn in whole, subjugated and integrated forever inside the sleeping giant.
None docrm
6a2464b314d8cc011a9e778f races Inspira Update Approved
Description:
None → The Inspira (Homo-Inspiratus or The Inspired Man) are a Variant Race of Humanity. They are well known for their advanced cognitive abilities and a deep seated drive for exploration and knowledge. While they look Very much like their Human Kin there are some subtle differences that give them away. Where humans typically are born with Brown eyes the Inspira on the other hand are typically born with Blue eyes. Additionally the Inspira are being with an Extra rib allowing for a greater intake of air, this adds to their greatest difference, their overall height, at an average of 6 ft. Due to their near indistinguishability from Their Human Kin the Inspirans and have long had a habit of absorbing one another peoples in different parts of the world. It is speculated that this is the reason why some humans are born with Blue eyes and some Inspirans are born with Brown eyes, with Green coming in as a natural mutation from the Mixing of these two human Species (The Consider themselves to be Humans)
None docrm
6a24649614d8cc011a9e778e races Ignikin Update Approved
Description:
None → People with a fiery essence that covers a majority of their bodies. While the essence itself is not actually fire, it does let off a significant amount of heat, and light. They tend to live in colder environments, as not to easily overheat. They may burn brightly, but they also burn quickly.
None docrm