Archived Changes for Spells (288 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69bbf7c4b4be5b096c54f682 spells Amastan Adder's Stasis Update Approved
Effect:
If successful, the caster can place a character under Stasis. A character in Stasis cannot be harmed, does not age, and cannot be played. When the spell ends, they are returned to their exact condition at the time the spell was cast. If the target is unwilling, increase the cost by 2, and a contested magic check is made. The spell ends of the target is affected in any way by an outside influence. If this is cast during a war, or in a duel, increase the complexity and cost by two. Upkeeping a character in Stasis over an Era transition consumes all character magic of the character upkeeping the spell, and requires a DC 20 Magic check. Alternatively, this may be used to grant significantly increased chances of success when attempting to preserve something. → If successful, the caster can place another character under Stasis. A character in Stasis cannot be harmed, does not age, and cannot be played. When the spell ends, they are returned to their exact condition at the time the spell was cast. If the target is unwilling, increase the cost by 2, and a contested magic check is made. The spell ends of the target is affected in any way by an outside influence. If this is cast during a war, or in a duel, increase the complexity and cost by two. Upkeeping a character in Stasis over an Era transition consumes all character magic of the character upkeeping the spell, and requires a DC 20 Magic check. Alternatively, this may be used to grant significantly increased chances of success when attempting to preserve something.
None mykonos_
69a77c9194cc9c70c8148a7d spells The Archmagi's Lament Update Approved
Hidden:
True → 0
None mykonos_
69a0e4c0a79687b69e0757cb spells Gravis's Arcane Tutelage Update Approved
Creator:
None → Gravis Arcanum
None mykonos_
69a0e4b1a79687b69e0757c9 spells Gravis's Arcane Tutelage Add Approved
Name:
None → Gravis's Arcane Tutelage
Complexity:
None → Improbable
Cast Time:
None → Ritual
Initial Cost:
None → 10
Upkeep Cost:
None → 0
Usable By:
None → Characters
Hidden:
None → 0
Effect:
None → If successful, the heir of the caster replaces one of their strengths with a random empowered strength, and a chosen empowered weakness. This empowered strength attribute begins one higher, with one higher cap, to a maximum of 8. The empowered weakness attribute has one lower cap. Additionally, if this strength attribute is chosen instead of randomized, increase its base cost by 4.
Creator:
None → None
mykonos_
699e6baa688a7ece4018fb2d spells Taur Aran's Song of Health Update Approved
Name:
Song of Health → Taur Aran's Song of Health
Creator:
None mykonos_
699e6b5b688a7ece4018fb2c spells Taur Aran's Song of Health Update Approved
Effect:
Target unit gains +1 HP. This spell is a "Song" indicating two things: - This spell decreases its base cost by 1 if wielding an artifact that is canonically an instrument. - This spell increases its effects by 1 for every additional Song spell in effect on the same unit. → Target unit gains +1 HP. This spell is a "Song" indicating two things: - This spell decreases its base cost by 1 if wielding an artifact that is canonically an instrument. - This spell increases its effects and cost by 1 for every additional Song spell in effect on the same unit.
None mykonos_
699e6b47688a7ece4018fb2a spells Taur Aran's Song of Health Add Approved
Name:
None → Song of Health
Complexity:
None → Average
Cast Time:
None → War
Initial Cost:
None → 3
Upkeep Cost:
None → 0
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → Target unit gains +1 HP. This spell is a "Song" indicating two things: - This spell decreases its base cost by 1 if wielding an artifact that is canonically an instrument. - This spell increases its effects by 1 for every additional Song spell in effect on the same unit.
Creator:
None → None
mykonos_
699c691fc582b6f2d278ae28 spells Qophelo's Memory Transfer Update Approved
Effect:
Must be cast upon a willing character within sight, who has not had this spell cast upon them before by this caster. If successful, the caster may select one attribute of theirs which is weaker than the character they are casting the spell upon, without the use of artifacts or temporary bonuses. That attribute is increased by one. When this spell is cast on, or by immortal characters, increase it's complexity, and cost by 1. The cost of this spell is increased by the caster's current attribute value that they are attempting to increase; to a minimum of 0. → Must be cast upon a willing character within sight, who has not had this spell cast upon them before by this caster. If successful, the caster may select one attribute of theirs which is weaker than the character they are casting the spell upon, without the use of artifacts or temporary bonuses. That attribute is increased by one. When this spell is cast on, or by immortal characters, increase it's complexity, and cost by 1. The cost of this spell is increased by the current attribute value that they are attempting to increase; to a minimum of 0.
None mykonos_
69829aeb6fb054d74b1d6ee1 spells Theofania’s Cellular Evolution Update Approved
Hidden:
0 → True
None mykonos_
698298d16fb054d74b1d6edf spells Theofania’s Cellular Evolution Add Approved
Name:
None → Theofania’s Cellular Evolution
Complexity:
None → Impossible
Cast Time:
None → Ritual
Initial Cost:
None → 15
Upkeep Cost:
None → 0
Usable By:
None → Characters
Hidden:
None → 0
Effect:
None → This spell instead costs 40 for immortals. Increase the second casting of this spell by 5 for mortals, and 10 for immortals. - This spell can only be done on a character three times, 2 times for an immortal. This is due to the stress the evolution initially gives your body and how much the character can take. - Increase one attribute by 1. If that attribute at cap, increase the Cap by 1 as well, to a maximum of 8. This cannot be the same attribute. - Gain a moderate permanent boon that is related/tied to that attribute, as your character has undergone some form of evolution with that attribute as the focus. Examples: prowess gains something duel related such as hardened skin, weaponized bones (with effects following suit.) or charisma gains something that may affect one’s physical appearance, a siren like voice, or a physical change to one’s ‘silver’ tongue. - Caster may request specific types of boons, but not give specific mechanics. The caster may choose to cast this spell in parts, paying for a minimum of 5 MP at a time. A DC 15 Magic check must be made to do so (counting as a spell for bonus purposes), or the input magic is wasted. Additionally, if a session passes without payment, all stored magic is gone. If you paid the mortal cost, and become immortal, the bonuses from this spell become disabled until you pay an additional 20 mana via the above method if needed.
Creator:
None → None
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