Archived Changes for Spells (121 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69d90c6fb9df54a295fd6c26 spells Foresight Update Approved
Effect:
If successful, you may request a moderator re-roll any d20 roll, once, during the session in which you cast this spell, and take the desired result. You must declare that you are going to use the re-roll prior to the actual result itself. If this re-roll is not used during that session, it does not carry over to the next. Foresight cannot be used to re-roll natural 1's; in this case, the use is not wasted. A single roll can only gain the benefits of a Foresight spell once. → If successful, you may request a moderator re-roll any d20 roll, once, during the session in which you cast this spell, and take the desired result. You must declare that you are going to use the re-roll prior to the actual roll itself. If this re-roll is not used during that session, it does not carry over to the next. Foresight cannot be used to re-roll natural 1's; in this case, the use is not wasted. A single roll can only gain the benefits of a Foresight spell once.
None mykonos_
69d90c2fb9df54a295fd6c25 spells Portal Update Approved
Upkeep Cost:
1 → 2
Usable By:
Either → Nations
Effect:
If successful, you may open a two-way portal between two hexes on the world map. The maximum distance between these two hexes is equal to half your total roll, rounded up. Treat the two hex ends of the portal as if they were adjacent. The upkeep of this spell is equal to 1/10th of the distance between the ends of the portal, rounded up. Only one side of the portal must be within your spell range. Note: You cannot cast a spell through the portal → If successful, you may open a two-way portal between two hexes on the world map. The maximum distance between these two hexes is equal to half your total roll, rounded up. Treat the two hex ends of the portal as if they were adjacent. The upkeep of this spell is equal to 1 + 1/10th of the distance between the ends of the portal, rounded up. Only one side of the portal must be within your spell range. Note: You cannot cast a spell through the portal
None mykonos_
69d90b9cb9df54a295fd6c24 spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 7, (+1 Progress per session) - Cost 10, (+2 Progress per session) - Cost 13, +1 base complexity, (+3 Progress per session) - Cost 16, +2 base complexity, (+4 Progress per session) This spell cannot be used to create Very Hard or harder spells. → This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 7, (+1 Progress per session) - Cost 10, (+2 Progress per session) - Cost 13, +1 base complexity, (+3 Progress per session) - Cost 16, +2 base complexity, (+4 Progress per session) This spell cannot be used to create Improbable or Impossible spells.
None mykonos_
69d90b34b9df54a295fd6c23 spells Qophelo's Simulate Update Approved
Upkeep Cost:
1 → 0
None mykonos_
69d90b28b9df54a295fd6c22 spells Ntuthuko's Seek Update Approved
Upkeep Cost:
1 → 0
None mykonos_
69d90b1db9df54a295fd6c21 spells Qophelo's Enrich Leyline Update Approved
Upkeep Cost:
1 → 0
None mykonos_
69d90b17b9df54a295fd6c20 spells Artifice Update Approved
Upkeep Cost:
1 → 0
None mykonos_
69d90aedb9df54a295fd6c1f spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create a magic node, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 9, (+1 Progress per session) - Cost 12, (+2 Progress per session) - Cost 15, +1 base complexity, (+3 Progress per session) - Cost 18, +2 base complexity, (+4 Progress per session) → This spell may be cast on a progress quest that is being used to create a magic node, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 10, (+1 Progress per session) - Cost 14, (+2 Progress per session) - Cost 18, +1 base complexity, (+3 Progress per session) - Cost 22, +2 base complexity, (+4 Progress per session)
None mykonos_
69d90acbb9df54a295fd6c1e spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. Increase the cost of this spell by three for every progress per session the quest already has. - Cost 7, (+1 Progress per session) - Cost 11, (+2 Progress per session) - Cost 15, (+3 Progress per session) - Cost 19, (+4 Progress per session) This spell cannot be used to create Very Hard or harder spells. → This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 7, (+1 Progress per session) - Cost 10, (+2 Progress per session) - Cost 13, +1 base complexity, (+3 Progress per session) - Cost 16, +2 base complexity, (+4 Progress per session) This spell cannot be used to create Very Hard or harder spells.
None mykonos_
69d90ab4b9df54a295fd6c1d spells Ntuthuko's Seek Update Approved
Effect:
This spell may be cast on a progress quest that is being used to recover a lost artifact, acting as a mech-rp used to increase progress per session. Increase the cost of this spell by three for every progress per session the quest already has. - Cost 7, (+1 Progress per session) - Cost 11, (+2 Progress per session) - Cost 15, (+3 Progress per session) - Cost 19, (+4 Progress per session) This spell cannot be used to recover Mythic artifacts. → This spell may be cast on a progress quest that is being used to recover a lost artifact, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 7, (+1 Progress per session) - Cost 10, (+2 Progress per session) - Cost 13, +1 base complexity, (+3 Progress per session) - Cost 16, +2 base complexity, (+4 Progress per session) This spell cannot be used to recover Mythic artifacts.
None mykonos_