Archived Changes for Traits (99 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 69acbc5e94b35bf52d195d89 | traits | Sharp Wheels | Add | Approved |
Name:
None → Sharp Wheels
Cost:
None → 3
Description:
None → When this unit leaves a hex adjacent to a hostile unit, they may choose to deal their retaliation damage to that unit. This may occur once per turn.
Modifiers:
None → []
|
juggernacht | ||
| 69acbc5094b35bf52d195d87 | traits | Set Up | Add | Approved |
Name:
None → Set Up
Cost:
None → -5
Description:
None → If this unit has not moved during its turn, it can end its turn to "set up". This unit cannot make attacks until it is "set up". If this unit moves while "set up" it ends that condition.
Modifiers:
None → []
|
juggernacht | ||
| 69acbc4294b35bf52d195d85 | traits | River Running | Add | Approved |
Name:
None → River Running
Cost:
None → 2
Description:
None → This unit increases its speed by 1 when it starts its turn adjacent to or on a water hex.
Modifiers:
None → []
|
juggernacht | ||
| 69acbc3594b35bf52d195d83 | traits | Regiment of Renown | Add | Approved |
Name:
None → Regiment of Renown
Cost:
None → -1
Description:
None → Only one of this Unit can exist at any one time in a region.
Modifiers:
None → []
|
juggernacht | ||
| 69acbc2894b35bf52d195d81 | traits | Raiding Ship | Add | Approved |
Name:
None → Raiding Ship
Cost:
None → 2
Description:
None → When this unit destroys another naval unit, the owner of this unit can choose to spend an amount of money equal to half the recruitment cost of the destroyed unit in order to instantly recruit it on the same hex, at half its maximum HP, rounded up. This unit disappears at the end of the war session.
Modifiers:
None → []
|
juggernacht | ||
| 69acbc1b94b35bf52d195d7f | traits | Quarrel | Add | Approved |
Name:
None → Quarrel
Cost:
None → 3
Description:
None → After successfully damaging a unit, this unit may choose to end the engagement without penalty, and move to an adjacent hex.
Modifiers:
None → []
|
juggernacht | ||
| 69acbc0d94b35bf52d195d7d | traits | Protective Aura | Add | Approved |
Name:
None → Protective Aura
Cost:
None → 15
Description:
None → All allied units adjacent to this unit gain 1 armor, and gain the Magical special trait. This effect does not stack.
Modifiers:
None → []
|
juggernacht | ||
| 69acbc0094b35bf52d195d7b | traits | Pillager | Add | Approved |
Name:
None → Pillager
Cost:
None → 4
Description:
None → This unit gains +2 Attack during battles with capture points, as the attacker.
Modifiers:
None → []
|
juggernacht | ||
| 69acbbf394b35bf52d195d79 | traits | Phantasmal | Add | Approved |
Name:
None → Phantasmal
Cost:
None → 6
Description:
None → This unit has a 50% chance to ignore all damage and effects.
Modifiers:
None → []
|
juggernacht | ||
| 69acbbe394b35bf52d195d77 | traits | Perfect Flight | Add | Approved |
Name:
None → Perfect Flight
Cost:
None → 6
Description:
None → All terrain has a speed cost of 1 for this unit, and it can move over water terrain like it was land terrain.
Modifiers:
None → []
|
juggernacht |