Archived Changes for Traits (99 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 69acbd6e94b35bf52d195db1 | traits | War Dance | Add | Approved |
Name:
None → War Dance
Cost:
None → 16
Description:
None → This unit increases its damage and retaliation damage by 1 per morale it has, up to a maximum of five more than its base damage.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd6094b35bf52d195daf | traits | Void | Add | Approved |
Name:
None → Void
Cost:
None → 6
Description:
None → Units successfully damaged by this unit lose a level of Morale, unless they also have this trait.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd5394b35bf52d195dad | traits | Viciously Vengeful | Add | Approved |
Name:
None → Viciously Vengeful
Cost:
None → 10
Description:
None → Melee units that damage adjacent allied units, or units attached to this unit, suffer damage equal to this unit's retaliation damage.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd4494b35bf52d195dab | traits | Vicious | Add | Approved |
Name:
None → Vicious
Cost:
None → 4
Description:
None → Any time this unit successfully damages an enemy unit on an attack, it increases it's damage by 1, resetting after each war session.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd3994b35bf52d195da9 | traits | Unwieldy | Add | Approved |
Name:
None → Unwieldy
Cost:
None → -2
Description:
None → If this unit has made an an attack during its turn, decrease its remaining speed by half, rounded up.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd2a94b35bf52d195da7 | traits | Unstoppable | Add | Approved |
Name:
None → Unstoppable
Cost:
None → 3
Description:
None → While moving in a straight line towards an enemy unit, all terrain has a speed cost of 1 for this unit.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd1c94b35bf52d195da5 | traits | Unstable | Add | Approved |
Name:
None → Unstable
Cost:
None → -3
Description:
None → Any time this unit loses morale, it also loses a quarter of its current HP, rounded down.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd0f94b35bf52d195da3 | traits | Unrelenting | Add | Approved |
Name:
None → Unrelenting
Cost:
None → 3
Description:
None → Even if a hostile unit chooses to withdraw from this unit, they are still dealt a quarter of this unit's damage, rounded up. If this were to kill a unit, it does not occur.
Modifiers:
None → []
|
juggernacht | ||
| 69acbd0294b35bf52d195da1 | traits | Undead | Add | Approved |
Name:
None → Undead
Cost:
None → -6
Description:
None → This unit reduces its armor by 1 each time it is damaged, resetting at the end of a war session.
Modifiers:
None → []
|
juggernacht | ||
| 69acbcf694b35bf52d195d9f | traits | Thrown Weapon | Add | Approved |
Name:
None → Thrown Weapon
Cost:
None → 2
Description:
None → Rather than moving, this unit may choose to increase the range of its next attack by 1, and decrease the damage by the same amount. This attack counts as ranged for the purposes of engagement.
Modifiers:
None → []
|
juggernacht |