Archived Changes (39039 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 68f28291cdac9d6e61d26e59 | nations | Vandador | Update | Approved |
Progress Quests:
Naval Units:
classical_terrapin:
None →
0
classical_boarding_ship:
None →
0
classical_missile_ship:
None →
0
classical_scout_ship:
None →
0
classical_transport_ship:
None →
0
ancient_boarding_ship:
None →
0
ancient_elite_warship:
None →
0
ancient_missile_ship:
None →
0
ancient_transport_ship:
None →
0
|
Done with old progress quest. | adador | |
| 68f25d67cdac9d6e61d26df9 | nations | Radhan | Update | Approved |
Progress Quests:
|
Artifice with +3 progress for one session and +2 progress thereafter Discord Message (1428507119157776426) | avi.a4 | |
| 68f2f984cdac9d6e61d26f95 | nations | Radhan | Update | Approved |
Ongoing Modifiers:
Added:
Item 2:
field:
stability_gain
value:
0.25
duration:
1
source:
Golden scales
|
None | docrm | |
| 68f26b71cdac9d6e61d26e0f | characters | Sesom | Update | Approved |
Magic Points:
6 →
3
|
Cast of Clairvoyance, previous session Discord Message (1425564824980553842) | avi.a4 | |
| 68f2f982cdac9d6e61d26f94 | nations | Radhan | Update | Approved |
Ongoing Modifiers:
Added:
Item 2:
field:
stability_gain
value:
0.25
duration:
1
source:
Golden scales
|
None | docrm | |
| 68f25c31cdac9d6e61d26df8 | nations | Radhan | Update | Approved |
|
requesting +25% stab gain chance from using Coin Scales Discord Message (1428761692019363860) | avi.a4 | |
| 68f2f201cdac9d6e61d26f92 | characters | Ali | Add | Approved |
Name:
None →
Ali
Player:
None
→
juggernacht
Creator:
None
→
juggernacht
Race:
None
→
Dredré
Culture:
None
→
Zengin
Religion:
None
→
Tolay Speakers
Ruling Nation/Organization:
None
→
None
Region:
None
→
Shatterlands
Strengths:
None →
['prowess', 'strategy']
Weaknesses:
None →
['rulership', 'charisma']
random_stats:
None →
0
titles:
None →
['', '', '']
Ongoing Modifiers:
None →
[{'field': 'prowess', 'value': 1, 'duration': -1, 'source': 'Strength'}, {'field': 'strategy', 'value': 1, 'duration': -1, 'source': 'Strength'}, {'field': 'rulership', 'value': -2, 'duration': -1, 'source': 'Weakness'}, {'field': 'charisma', 'value': -1, 'duration': -1, 'source': 'Weakness'}]
Character Type:
None →
General
Character Subtype:
None →
None
Health Status:
None →
Healthy
Positive Quirk:
None →
Brave
Negative Quirk:
None →
Greedy
Age:
None →
1
administration:
None →
0
effective_territory:
None →
0
current_territory:
None →
0
road_capacity:
None →
0
effective_pop_capacity:
None →
0
pop_count:
None →
0
title_slots:
None →
3
Elderly Age:
None →
3
Age Status:
None →
Adult
Death Chance:
None →
0
Heal Chance:
None →
0.15
Stat Gain Chance:
None →
0
Rulership Cap:
None →
6
Cunning Cap:
None →
6
Charisma Cap:
None →
6
Prowess Cap:
None →
6
Magic Cap:
None →
6
Strategy Cap:
None →
6
Rulership:
None →
-1
Cunning:
None →
0
Charisma:
None →
-2
Prowess:
None →
1
Magic:
None →
-1
Strategy:
None →
5
Magic Point Production:
None →
0
Magic Point Capacity:
None →
0
Magic Points:
None →
0
|
Discord Message (1428922319417376848) | juggernacht | |
| 68f2d5a4cdac9d6e61d26f89 | spells | Elisho's Absolute Dispel | Update | Approved |
Effect:
If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage.
The caster's total bonus to the above cunning check must be at least +4 greater than the target, if it isn't, increase it to that amount.
If the Initial Cost of Magical Disjunction is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount.
Magical Disjunction may also be cast on spells or magical effects that already exist, and need to be maintained.
Magical Disjunction may only be used to prevent the casting of a spell that does not already exist once. More can be cast after the effects of the original spell are triggered, if those effects last. →
This spells DC can not be increased by any means
If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage on all contestment checks involving this spell.
The caster gains a +4 to their contestment check and rolls as if their magic is equal to the targets if it is higher.
If the Initial cost of this spell is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount.
|
None | mykonos_ | |
| 68f2cd28cdac9d6e61d26f83 | spells | Elisho's Absolute Dispel | Update | Approved |
Hidden:
0 →
True
|
None | mykonos_ | |
| 68f2c919cdac9d6e61d26f82 | spells | Elisho's Absolute Dispel | Update | Approved |
Initial Cost:
6 →
7
Effect:
If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage.
The target's total bonus on the above contesting cunning check cannot be greater than the caster's.
If the Initial Cost of Magical Disjunction is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount.
Magical Disjunction may also be cast on spells or magical effects that already exist, and need to be maintained.
Magical Disjunction may only be used to prevent the casting of a spell that does not already exist once. More can be cast after the effects of the original spell are triggered, if those effects last. →
If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage.
The caster's total bonus to the above cunning check must be at least +4 greater than the target, if it isn't, increase it to that amount.
If the Initial Cost of Magical Disjunction is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount.
Magical Disjunction may also be cast on spells or magical effects that already exist, and need to be maintained.
Magical Disjunction may only be used to prevent the casting of a spell that does not already exist once. More can be cast after the effects of the original spell are triggered, if those effects last.
|
None | mykonos_ |