Archived Changes (39039 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68f28291cdac9d6e61d26e59 nations Vandador Update Approved
Progress Quests:
Naval Units:
classical_terrapin: None → 0
classical_boarding_ship: None → 0
classical_missile_ship: None → 0
classical_scout_ship: None → 0
classical_transport_ship: None → 0
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
Done with old progress quest. adador
68f25d67cdac9d6e61d26df9 nations Radhan Update Approved
Progress Quests:
Artifice with +3 progress for one session and +2 progress thereafter Discord Message (1428507119157776426) avi.a4
68f2f984cdac9d6e61d26f95 nations Radhan Update Approved
Ongoing Modifiers:
Added:
Item 2:
field: stability_gain
value: 0.25
duration: 1
source: Golden scales
None docrm
68f26b71cdac9d6e61d26e0f characters Sesom Update Approved
Magic Points:
6 → 3
Cast of Clairvoyance, previous session Discord Message (1425564824980553842) avi.a4
68f2f982cdac9d6e61d26f94 nations Radhan Update Approved
Ongoing Modifiers:
Added:
Item 2:
field: stability_gain
value: 0.25
duration: 1
source: Golden scales
None docrm
68f25c31cdac9d6e61d26df8 nations Radhan Update Approved
requesting +25% stab gain chance from using Coin Scales Discord Message (1428761692019363860) avi.a4
68f2f201cdac9d6e61d26f92 characters Ali Add Approved
Name:
None → Ali
Player:
None → juggernacht
Creator:
None → juggernacht
Race:
None → Dredré
Culture:
None → Zengin
Religion:
None → Tolay Speakers
Ruling Nation/Organization:
None → None
Region:
None → Shatterlands
Strengths:
None → ['prowess', 'strategy']
Weaknesses:
None → ['rulership', 'charisma']
random_stats:
None → 0
titles:
None → ['', '', '']
Ongoing Modifiers:
None → [{'field': 'prowess', 'value': 1, 'duration': -1, 'source': 'Strength'}, {'field': 'strategy', 'value': 1, 'duration': -1, 'source': 'Strength'}, {'field': 'rulership', 'value': -2, 'duration': -1, 'source': 'Weakness'}, {'field': 'charisma', 'value': -1, 'duration': -1, 'source': 'Weakness'}]
Character Type:
None → General
Character Subtype:
None → None
Health Status:
None → Healthy
Positive Quirk:
None → Brave
Negative Quirk:
None → Greedy
Age:
None → 1
administration:
None → 0
effective_territory:
None → 0
current_territory:
None → 0
road_capacity:
None → 0
effective_pop_capacity:
None → 0
pop_count:
None → 0
title_slots:
None → 3
Elderly Age:
None → 3
Age Status:
None → Adult
Death Chance:
None → 0
Heal Chance:
None → 0.15
Stat Gain Chance:
None → 0
Rulership Cap:
None → 6
Cunning Cap:
None → 6
Charisma Cap:
None → 6
Prowess Cap:
None → 6
Magic Cap:
None → 6
Strategy Cap:
None → 6
Rulership:
None → -1
Cunning:
None → 0
Charisma:
None → -2
Prowess:
None → 1
Magic:
None → -1
Strategy:
None → 5
Magic Point Production:
None → 0
Magic Point Capacity:
None → 0
Magic Points:
None → 0
Discord Message (1428922319417376848) juggernacht
68f2d5a4cdac9d6e61d26f89 spells Elisho's Absolute Dispel Update Approved
Effect:
If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage. The caster's total bonus to the above cunning check must be at least +4 greater than the target, if it isn't, increase it to that amount. If the Initial Cost of Magical Disjunction is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount. Magical Disjunction may also be cast on spells or magical effects that already exist, and need to be maintained. Magical Disjunction may only be used to prevent the casting of a spell that does not already exist once. More can be cast after the effects of the original spell are triggered, if those effects last. → This spells DC can not be increased by any means If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage on all contestment checks involving this spell. The caster gains a +4 to their contestment check and rolls as if their magic is equal to the targets if it is higher. If the Initial cost of this spell is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount.
None mykonos_
68f2cd28cdac9d6e61d26f83 spells Elisho's Absolute Dispel Update Approved
Hidden:
0 → True
None mykonos_
68f2c919cdac9d6e61d26f82 spells Elisho's Absolute Dispel Update Approved
Initial Cost:
6 → 7
Effect:
If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage. The target's total bonus on the above contesting cunning check cannot be greater than the caster's. If the Initial Cost of Magical Disjunction is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount. Magical Disjunction may also be cast on spells or magical effects that already exist, and need to be maintained. Magical Disjunction may only be used to prevent the casting of a spell that does not already exist once. More can be cast after the effects of the original spell are triggered, if those effects last. → If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage. The caster's total bonus to the above cunning check must be at least +4 greater than the target, if it isn't, increase it to that amount. If the Initial Cost of Magical Disjunction is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount. Magical Disjunction may also be cast on spells or magical effects that already exist, and need to be maintained. Magical Disjunction may only be used to prevent the casting of a spell that does not already exist once. More can be cast after the effects of the original spell are triggered, if those effects last.
None mykonos_