Qad’ashin

Region: Wild Reach Pop Count: 18 / 13

General Information

General
Stability: Unsettled
Stability Gain Chance: 25%
Stability Loss Chance: 34%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: -4
Rolling Karma: 6
Temporary Karma: 0
Income
Money: 1200 / 6000
Money Income: 150
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Miscellaneous
Origin: Unknown

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 40%
Territory: 0 / 18
Roads: 0 / 10
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Great Khanate
Succession Type: Strength
Conscription Type: Moderate
Military Funding: Standard
Magic Stance: Bureaucracy
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Standard
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: None
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None

Vassals

Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Libaro Union None 0% 0% 0% Hidden
Onsland None 0% 0% 0% Hidden
Taika Defiant 25% 15% 40% iron: 1
wood: 3
Hidden

Diplomacy

Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Taika Allied None Unknown
2 Usonia Allied Defensive Pact Hidden
3 Teo'zados'koa Hostile None Unknown
4 Izor-Karak Allied Non-Aggression Pact Unknown
5 Forevante Allied None Unknown

War

War Modifiers

Land Attack Modifier: 0
Land Defense Modifier: 0
Naval Attack Modifier: 0
Naval Defense Modifier: 0
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/6

Unit Unit Count Upkeep
Ancient Civilian 0

Naval Units

Naval Units: 0/6

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 1 36 -35 -262 / 20
Wood 1 0 1 2 / 15
Stone 1 0 1 2 / 15
Mounts 1 0 1 4 / 15
Research 0 0 0 0 / 0
Magic 1 0 1 2 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 1 0 1 2 / 5
Iron 1 0 1 0 / 0

Jobs

Working Pops: 0/18

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 2
administration: 1
Harvester 0 stone: 1
wood: 2
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
Miner 0 wood: 1
stone: 2
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0

Districts, Cities, & Wonders

Districts

District Slots: 6

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Empty Slot


Wonders

Wonders
Name Node Era Created Legacy Status
Tolay's Ritual Ziggaraut None Ancient False

Technologies

Tech

Progress Quests

Quest Name Progress Per Tick Current Progress Link

Modifiers

Field Value Duration Source