General Information

General
Stability: Balanced
Stability Gain Chance: 40%
Stability Loss Chance: 1%
Stability Loss Chance On Leader Death: 100%
Infamy: 0
Total Karma: 2
Rolling Karma: 1
Temporary Karma: 1
Income
Money: 4623 / 6000
Money Income: 741
Remaining Import Slots: 8
Remaining Export Slots: 8
Trade Distance: 13
Miscellaneous
Origin: (A) Protected Scion

Administration & Holdings

Administration
Administration: 3
Passive Expansion Chance: 40%
Territory: 27 / 28
Roads: 0 / 18
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 6
Mountain 11
River 0
Desert 10
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Autocracy
Succession Type: Strength
Conscription Type: High
Military Funding: Substandard
Magic Stance: Bureaucracy
Centralization Law: Decentralized
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Standard
Diplomatic Stance: Expansionist
Scientific Stance: Pragmatic
Economy Type: Production
Expansion Control Stance: Free
Mercenary Law: Mercenary Military
Consumption Stance: None
Tax Stance: Low
Justice Stance: None

Vassalship

Vassalship
Overlord: Qad’ashin
Vassal Type: Protectorate
Compliance: Neutral
Chance to Disobey: 15%
Chance to Rebel: 5%
Chance to Demand Concessions: 0%
Concessions Amount: 4
Concessions:

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Prismos Hostile None Unknown
2 Qad’ashin Allied None Unknown
3 The Great Pride Neutral Non-Aggression Pact Unknown
4 Qad'acari Unfriendly None Unknown
5 Queenseekers Friendly None Unknown
6 Sartak Alo Friendly None Unknown
7 The Betrayed Friendly None Unknown
8 Mountain Alliance Friendly None Unknown
9 Sunflower Council Friendly None Unknown
10 Sundralund Neutral Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: -4
Land Defense Modifier: -4
Naval Attack Modifier: -4
Naval Defense Modifier: -4
Mercenary Land Attack Modifier: 1
Mercenary Land Defense Modifier: 1
Mercenary Naval Attack Modifier: 1
Mercenary Naval Defense Modifier: 1

Land Units

Land Units: 0/8

Unit Unit Count Upkeep
Ancient Beacon 0 magic: 1
Ancient Oakling 0 magic: 1
wood: 1
Ancient Ravager 0 magic: 2
bronze: 1
Ancient Vortex 0 magic: 2
Ancient Wyrm 0 magic: 2
stone: 2
Ancient Civilian 0
Ancient Heavy Cavalry 0 mounts: 1
bronze: 1
Ancient Light Cavalry 0 mounts: 1
Classical Auxiliary 0 wood: 1
Classical Civilian 0

Naval Units

Naval Units: 0/8

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 29 21 8 0 / 25
Wood 17 9 8 0 / 20
Stone 10 4 6 0 / 20
Mounts 8 2 6 14 / 20
Research 6 6 0 0 / 0
Magic 15 3 12 0 / 15
Unique Resources
Resource Production Consumption Excess Storage
Bronze 3 1 2 6 / 10
Iron 1 0 1 6 / 10

Jobs

Working Pops: 19/19

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Farmer 5 wood: 1
food: 4
Harvester 5 stone: 0
wood: 3
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 1 stone: 1
bronze: 1
iron: 1
Miner 2 wood: 0
stone: 3
Mystic 6 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1

Districts, Cities, & Wonders

Districts

District Slots: 7

Ancient Ranch

Type: ranch

Cost: wood: 5
food: 3
mounts: 2

Modifiers: mounts_production: 2
food_production: 1

Node: mounts

Ancient Farms

Type: farm

Cost: stone: 2
wood: 6
food: 4

Modifiers: wood_consumption: 1
food_production: 2

Node: None

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: food

Ancient Market

Type: market

Cost: wood: 5
stone: 2
food: 3

Modifiers: mounts_consumption: 1
trade_distance: 3
trade_slots: 1
money_income: 100

Node: None

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1

Node: wood

Ancient Magic Site

Type: magic_site

Cost: magic: 4
stone: 3

Modifiers: stone_consumption: 1
magic_production: 1

Node: magic

Classical Mint

Type: mint

Cost: money: 750
stone: 6
bronze: 3

Modifiers: bronze_consumption: 1
money_income_per_money_storage: 500
max_money_income_per_money_storage: 400

Node: bronze


Cities

City Slots: 3

Metropolis

Name: Taik

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: magic

Commerce

Name: Tash-Qatshi

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: None

Sanctum

Name: Taik-Grimaz

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: None

Wonders

Wonders
Name Node Era Created Legacy Status
Xuros Obelisk None Ancient False
Taikan Place Holder None Classical False

Technologies

Tech

Progress Quests

Quest Name Slot Total Progress Per Tick Current Progress Link
(Complete) Mythical Caverns (A) No Slot 0 12 / 12 Discord Message (1369337972968657078)
(Complete) Mythical (B) No Slot 0 11 / 11 Discord Message (1369345064517632151)
(Complete) Searching for Umbrella (Seek) No Slot 0 8 / 8 Discord Message (1373883157967011880)
(Complete) Research Node No Slot 0 18 / 18 Discord Message (1371212958318723275)
(Complete) Seek for Shiny Box Tier 2 Spell Slot 2 4 / 4 Discord Message (1399276928338366516)
Mercenary - Slot 1 (+1) 1 Progress Slot 2 4 / 5 Discord Message (1404200593517445210)
Mythical Step 2 - Slot 2 1 Progress Slot 3 19 / 20 Discord Message (1394142759585317060)
Fated Title - Slot 3 (+1) 1 Progress Slot 2 7 / 23 Discord Message (1403889733423071382)
Goblin Project Iron Node Tier 1 Spell Slot 2 11 / 16 Discord Message (1388987866885128434)
Artifice for new legendary (Artifice) Tier 2 Spell Slot 2 21 / 28 Discord Message (1375263111589920859)
Enrich leyline Tier 3 Spell Slot 3 9 / 22 Discord Message (1404410154413326388)
Food Node No Slot 0 7 / 18 Discord Message (1370044724051968140)
Magic Node (+1) No Slot 0 0 / 22 Discord Message (1409237682793611274)

Modifiers

Field Value Duration Source
stability_loss_chance 0.01 -1 Diplomatic Stance
money_income -200.0 -1 GOBLIN
research_production 2.0 -1 Sigmarianism
research_nodes 1.0 -1 Node under capitol
food_production 3.0 -1 https://discord.com/channels/1188889187018088488/1188894817497915483/1402013953910902794
magic_consumption 3.0 -1 Upkeep for leyline