Archived Changes for Spells (155 total)

ID Target Collection Target Change Type Status Changes Reason Time User
681adc6cd08c2e2af401f32d spells Curse Update Approved
Hidden:
None → 0
2025-05-07 04:07:08.963000 juggernacht
681adc68d08c2e2af401f32c spells Clairvoyance Update Approved
Hidden:
None → 0
2025-05-07 04:07:04.782000 juggernacht
681adc64d08c2e2af401f32b spells Blast Update Approved
Hidden:
None → 0
2025-05-07 04:07:00.227000 juggernacht
681adc5ad08c2e2af401f329 spells Qophelo's Memory Transfer Add Approved
Name:
None → Qophelo's Memory Transfer
Complexity:
None → Average
Cast Time:
None → Ritual
Initial Cost:
None → 2
Usable By:
None → Characters
Hidden:
None → 0
Effect:
None → Must be cast upon a willing character within sight, who has not had this spell cast upon them before by this caster. If successful, the caster may select one attribute of theirs which is weaker than the character they are casting the spell upon, without the use of artifacts or temporary bonuses. That attribute is increased by one. When this spell is cast on, or by immortal characters, increase it's complexity, and cost by 1. The cost of this spell is increased by the caster's current attribute value that they are attempting to increase; to a minimum of 0.
Creator:
None → None
2025-05-07 04:06:50.859000 mykonos_
681adbc8d08c2e2af401f327 spells Qophelo's Mass Compliance Add Approved
Name:
None → Qophelo's Mass Compliance
Complexity:
None → Hard
Cast Time:
None → Ritual
Initial Cost:
None → 4
Usable By:
None → Nations
Hidden:
None → 0
Effect:
None → If successful, increase the stability of a nation by one tier. This spell has its cost increase by 1 each time it is used per age.
Creator:
None → None
2025-05-07 04:04:24.181000 mykonos_
681adb89d08c2e2af401f325 spells Androstine's March of the Dead Add Approved
Name:
None → Androstine's March of the Dead
Complexity:
None → Hard
Cast Time:
None → Instant
Initial Cost:
None → 3
Usable By:
None → Nations
Hidden:
None → 0
Effect:
None → This spell may be used at the start of a war session to create as many Undead Army units as desired. These units do not take up unit slots. Each summoned unit past the first increases the cost of the spell by 3.
Creator:
None → None
2025-05-07 04:03:21.722000 mykonos_
681adb59d08c2e2af401f323 spells Nekreyn's Mana Shield Add Approved
Name:
None → Nekreyn's Mana Shield
Complexity:
None → Very Hard
Cast Time:
None → Ritual
Initial Cost:
None → 10
Upkeep Cost:
None → 1
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, a target character gains the effects of Mana Shield. A character under the effect of Mana Shield may substitute the loss of a health state with (4) character or nation magic points. Alternatively, rather than magically malfunctioning, they may substitute it with (5) character or nation magic points. The current upkeep cost of the spell increases by 1 for every age it has been upkept. The type of magic points spent cannot be split, and must be one or the other.
Creator:
None → Nekreyn
2025-05-07 04:02:33.633000 mykonos_
681adb39d08c2e2af401f322 spells Artifice Update Approved
Hidden:
None → 0
2025-05-07 04:02:01.957000 juggernacht
681adb10d08c2e2af401f320 spells Joho's Jammer Add Approved
Name:
None → Joho's Jammer
Complexity:
None → Hard
Cast Time:
None → Ritual
Initial Cost:
None → 4
Upkeep Cost:
None → 0
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, a target character has an artifact of the caster's choice unequipped for the remainder of a session. Increase the cost and complexity of this spell by one for Great artifacts, and by two for Legendary and Mythical artifacts. A character may only have an artifact forcefully unequipped by this spell once a session. Alternatively, this may be cast as an instant spell by increasing the complexity by one.
Creator:
None → None
2025-05-07 04:01:20.908000 mykonos_
681ada8dfbd7be29685c558e spells Flamme's Irresistable Dance Add Approved
Name:
None → Flamme's Irresistable Dance
Complexity:
None → Average
Cast Time:
None → War
Initial Cost:
None → 4
Usable By:
None → Either
Effect:
None → If successful, a target non-ruler unit on a battlefield must make a DC 15 Charisma check or lose their their next turn. Alternatively, this may be cast as an instant spell if used during a duel. Then the target must make a DC 15 Charisma check or suffer a moderately decreased chances of success on their next duel roll.
Creator:
None → None
2025-05-07 03:59:09.654000 mykonos_