Archived Changes for Spells (155 total)

ID Target Collection Target Change Type Status Changes Reason Time User
681ae045226b8185b030a92b spells Amastan Adder's Stasis Add Approved
Name:
None → Amastan Adder's Stasis
Complexity:
None → Average
Cast Time:
None → Instant
Initial Cost:
None → 3
Upkeep Cost:
None → 1
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, the caster can place a character under Stasis. A character in Stasis cannot be harmed, does not age, and cannot be played. When the spell ends, they are returned to their exact condition at the time the spell was cast. If the target is unwilling, increase the cost by 2, and a contested magic check is made. The spell ends of the target is affected in any way by an outside influence. If this is cast during a war, or in a duel, increase the complexity and cost by two. Alternatively, this may be used to grant moderately increased chances of success when attempting to preserve something.
Creator:
None → None
2025-05-07 04:23:33.128000 mykonos_
681adfc8226b8185b030a929 spells Slow Aging Add Approved
Name:
None → Slow Aging
Complexity:
None → Very Hard
Cast Time:
None → Ritual
Initial Cost:
None → 7
Upkeep Cost:
None → 1
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, a character no longer suffers the penalties of the elderly condition, and their chance of death only increases by 10%, not 20%, each session.
Creator:
None → None
2025-05-07 04:21:28.801000 mykonos_
681adf9f226b8185b030a927 spells Qophelo's Simulate Add Approved
Name:
None → Qophelo's Simulate
Complexity:
None → Average
Cast Time:
None → Ritual
Initial Cost:
None → 4
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → This spell may be cast to create a spell. Increase the progress of the creation quest by 1, then an additional 1 per 10 you exceed the DC. To a maximum of three progress per cast. This does not prevent the caster from attempting a mech-rp to create a spell in the same session. This spell cannot be used to create Very Hard or harder spells. The cost of the spell increases by two each time it is cast during the same session.
Creator:
None → None
2025-05-07 04:20:47.530000 mykonos_
681adf60226b8185b030a925 spells Care Aid's Shield Add Approved
Name:
None → Care Aid's Shield
Complexity:
None → Easy
Cast Time:
None → Ritual
Initial Cost:
None → 3
Upkeep Cost:
None → 1
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, the caster may add a d4 to any roll made to defend or protect, once per session. Alternatively, this spell may be cast at Hard complexity, with an upkeep of 2 to add a d8 instead."
Creator:
None → None
2025-05-07 04:19:44.630000 mykonos_
681adf0f226b8185b030a923 spells Safeguard Add Approved
Name:
None → Safeguard
Complexity:
None → Average
Cast Time:
None → Ritual
Initial Cost:
None → 5
Upkeep Cost:
None → 1
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, a chosen character will be protected from magical harm. Any attempt to harm this character via magical means will have its difficulty increased by one tier. When a character casts Dispel on a target with Safeguard, Safeguard grants the defender a +2 bonus, +5 if the targeted spell already existed prior to the casting of Dispel, and is being maintained by the character. Safeguard itself is excluded from either of these bonuses.
Creator:
None → None
2025-05-07 04:18:23.414000 mykonos_
681adee2226b8185b030a921 spells Resurrect Add Approved
Name:
None → Resurrect
Complexity:
None → Very Hard
Cast Time:
None → Ritual
Initial Cost:
None → 10
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, a deceased character is returned to life with the same base attributes as when they died. Their health state is returned to Healthy, and they have their age reset. Resurrected characters that have died cannot be brought back to life again. Increase the complexity of the spell by one tier for every age that has began since the death of that character. If a prior ruler character is resurrected, they can return to rule without triggering a loss of stability or artifacts.
Creator:
None → None
2025-05-07 04:17:38.622000 mykonos_
681adea5226b8185b030a91f spells Qophelo's Regeneration Add Approved
Name:
None → Qophelo's Regeneration
Complexity:
None → Hard
Cast Time:
None → Ritual
Initial Cost:
None → 4
Upkeep Cost:
None → 1
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, the target of the spell increases their chance to heal per session to 100%. For Immortal characters, they may now heal passively. Additionally, Regeneration counts towards and for the scaling cost of Heal. Additionally, the upkeep is equal to a quarter of the cost, before cost reductions, rounded down. This upkeep does not increase unless it is recast. If a non-immortal character under the effects of this spell were to die of old age, there is a 25% chance that they remain alive.
Creator:
None → None
2025-05-07 04:16:37.336000 mykonos_
681ade0d226b8185b030a91e spells Reforge Update Approved
Complexity:
Average → Easy
Effect:
If successful, an artifact you own will be randomly regenerated completely. The artifact will maintain its current quality. Increase the magic cost of Reforge by two for every rarity above Mundane of the artifact. Reforge cannot be cast on Mythical artifacts. → If successful, an artifact you own will be randomly regenerated completely. The artifact will maintain its current quality. Increase the magic cost of Reforge by two for every rarity above Mundane. Increase the complexity by one tier for every rarity above Mundane. Reforge cannot be cast on Mythical artifacts.
2025-05-07 04:14:05.730000 mykonos_
681addd9226b8185b030a91c spells Reforge Add Approved
Name:
None → Reforge
Complexity:
None → Average
Cast Time:
None → Ritual
Initial Cost:
None → 2
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, an artifact you own will be randomly regenerated completely. The artifact will maintain its current quality. Increase the magic cost of Reforge by two for every rarity above Mundane of the artifact. Reforge cannot be cast on Mythical artifacts.
Creator:
None → None
2025-05-07 04:13:13.093000 mykonos_
681add3ed08c2e2af401f344 spells Portal Add Approved
Name:
None → Portal
Complexity:
None → Very Hard
Cast Time:
None → Ritual
Initial Cost:
None → 6
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, you may open a two-way portal between two hexes on the world map. The maximum distance between these two hexes is equal to half your total roll, rounded up. Treat the two hex ends of the portal as if they were adjacent.
Creator:
None → None
2025-05-07 04:10:38.789000 mykonos_