Archived Changes (20913 total)

ID Target Collection Target Change Type Status Changes Reason Time User
681fbb840cbb9393e1d590ef pops None Add Rejected
Race:
None → Dawi
Culture:
None → Vorkatr-Dawi
Religion:
None → Sigmarianism
Nation:
None → Vorkatir-Karak
my5trya55a55in2
681fb5980cbb9393e1d590e5 nations Fjarar Eyjar Update Rejected
Prestige:
"" → 0
Imperial District:
None → {'type': '', 'node': ''}
Ongoing Modifiers:
Added:
Item 1:
field: Money Income
value: 150.0
duration: 999
source: Market on Luxury Node
Item 2:
field: Metallurgist Efficiency
value: 1.0
duration: 3
source: Nation Event; See S44 recap
Item 3:
field: Miner Efficiency
value: 1.0
duration: 3
source: Nation Event; See S44 recap
Jobs:
artificer: 0 → None
apprentice: None → 0
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_siege_weapon: None → 0
Second part of S44 changes; the long-term modifiers. Slapped the Market bonus here since the website can't account for luxury nodes. akranejames
681fb5140cbb9393e1d590e4 nations Fjarar Eyjar Update Rejected
Prestige:
"" → 0
Districts:
Item 3:
type: "" → ancient_market
Imperial District:
None → {'type': '', 'node': ''}
Resource Storage:
food: 4.0 → 1
wood: 10 → 5
stone: 5 → 3
mounts: 0 → 5
bronze: 2 → 1
Jobs:
artificer: 0 → None
apprentice: None → 0
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_battering_ram: None → 0
ancient_elite_infantry: None → 0
ancient_siege_weapon: None → 0
Ignore previous ticket since it was a missfire; this one includes the entire ressource changes listed here: Discord Message (1370854178578235573) akranejames
681fb1af0cbb9393e1d590df pops None Add Rejected
Race:
None → Human
Culture:
None → Munnvörðr
Religion:
None → Skapandi
Nation:
None → Fjarar Eyjar
akranejames
681fae2c0cbb9393e1d590de nations The Conclave Update Rejected
Resource Storage:
food: 7 → 11
wood: 12 → 13
stone: 7 → 8
Land Units:
ancient_fire_shaman: 0 → None
[Gain 1 Wood, Gain 1 Stone, Gain 2 Magic Points, Gain 4 Food] Discord Message (1370848720257679531) mc_nugs
681f4b9b0cbb9393e1d590d3 characters Honsou Update Rejected
Ruling Nation/Organization:
None → None
bantgrouphug
681ec60dcf05faebc2c1cc9f pops None Add Rejected
Race:
None → Human
Culture:
None → Lyroan
Religion:
None → None
Nation:
None → Lyroa
the_letholdus
681ec3fbcf05faebc2c1cc9e nations Sundralund Update Rejected
Resource Storage:
mounts: 2 → 4
magic: 4 → 5
Land Units:
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
Discord Message (1370598884837167104) lordseabas
681e09d2cf05faebc2c1cc88 nations Vandador Update Rejected
Money:
2050 → 1300
Resource Storage:
stone: 8 → 2
bronze: 4 → 1
Jobs:
apprentice: 0 → None
farmer: 0 → None
Land Units:
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
Building a Mint, not in district choices though. adador
681e0698cf05faebc2c1cc87 nations Jinying Update Rejected
Prestige:
"" → 0
Imperial District:
None → {'type': '', 'node': ''}
Resource Storage:
stone: 10 → 12
Land Units:
None → {'ancient_battering_ram': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'ancient_siege_weapon': 0, 'ancient_civilian': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
Discord Message (1370359539924205620) guacshadow