Archived Changes for Spells (23 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a87b8d21fe2c26f566e7acc spells Markus’s Withering Oath Update Approved
Effect:
If successful, target mortal character heals one to three health states at the start of each session, chosen by caster at the start of the spell, losing a random attribute for each health state gained. Alternatively, this may be cast as an instant spell to substitute for a health state on a mortal character, reducing a random attribute of the wielder by 1d4. Each time this is used on a character, → If successful, target mortal character heals one to three health states at the start of each session, chosen by caster at the start of the spell, losing a random attribute for each health state gained. Alternatively, this may be cast as an instant spell for half the cost to substitute for a health state on a mortal character, reducing a random attribute of the wielder by 1d4. Each time a character benefits from the instant spell effect, increase the amount of attributes lost by 1.
None mykonos_
6a87b4f61fe2c26f566e7aca spells Markus’s Withering Oath Update Approved
Initial Cost:
8 → 6
None mykonos_
6a856327363ad51c2795dc42 spells Theofania's Kingdom of the Dead Update Approved
Hidden:
0 → True
None mykonos_
6a84b67b4a9346f4586c0e46 spells Markus’s Withering Oath Add Approved
Name:
None → Markus’s Withering Oath
Complexity:
None → Very Hard
Cast Time:
None → Ritual
Initial Cost:
None → 8
Upkeep Cost:
None → 2
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, target mortal character heals one to three health states at the start of each session, chosen by caster at the start of the spell, losing a random attribute for each health state gained. Alternatively, this may be cast as an instant spell to substitute for a health state on a mortal character, reducing a random attribute of the wielder by 1d4. Each time this is used on a character,
Creator:
mykonos_
6a83f77a4a9346f4586c0dba spells Haste Update Approved
Effect:
If successful, a unit of your choice has their speed increased by half, rounded up. Additionally, they gain a +1 to Attack. This lasts until the end of the war session, and does not stack. Increase the cost of this spell by one each time it is cast during the same war session. → If successful, a unit of your choice has their speed increased by half, rounded up. Additionally, they gain a +1 to Attack. This lasts until the end of the war session, and does not stack. Increase the cost of this spell by one each time it is cast during the same war session, and for every two units (rounded up) that a transport unit can hold.
None mykonos_
6a83d42e4a9346f4586c0d82 spells Theofania's Kingdom of the Dead Add Approved
Name:
None → Theofania's Kingdom of the Dead
Complexity:
None → Very Hard
Cast Time:
None → War
Initial Cost:
None → 5
Usable By:
None → Nations
Hidden:
None → 0
Effect:
None → This spell may be used at the start of a war session to create one of the following Undead units; these units still abide by the same spawning rules as other units, and cannot exceed your maximum units. - Undead Necromancer - Undead Abomination - Undead Ghoul Alternatively, by increasing the cost of this spell by six, the unit may be made to no longer take up a unit slot.
Creator:
mykonos_
6a8148a2b7f469bbfc13674e spells Joho's Jammer Update Approved
Initial Cost:
4 → 5
None mykonos_
6a6e79f8407a6ebea88649bf spells Salphaxia Salt Blizzard Update Approved
Effect:
If successful, you may designate twelve hexes on the world map to temporarily become desert terrain for the duration of the entire war. These hexes must be adjacent to at least one other Salt Blizzard hex. Increase the number of hexes you may designate by two for every 5 you exceeded the DC. Increase the cost of Salt Blizzard by one for every hex that is either in another nation's territory, or urban terrain. Additionally, by increasing the cost of this spell by three, you can grant immunity to desert terrain attrition to all domestic units. → If successful, you may designate twelve land hexes on the world map to temporarily become desert terrain for the duration of the entire war. These hexes must be adjacent to at least one other Salt Blizzard hex. Increase the number of hexes you may designate by two for every 5 you exceeded the DC. Increase the cost of Salt Blizzard by one for every hex that is either in another nation's territory, or urban terrain. Additionally, by increasing the cost of this spell by three, you can grant immunity to desert terrain attrition to all domestic units.
None mykonos_
6a6d673666d10a88de9210c8 spells Salphaxia Salt Blizzard Update Approved
Name:
Salt Blizzard → Salphaxia Salt Blizzard
None mykonos_
6a6d656b66d10a88de9210a9 spells Salphaxia Salt Blizzard Add Approved
Name:
None → Salt Blizzard
Complexity:
None → Improbable
Cast Time:
None → War
Initial Cost:
None → 8
Upkeep Cost:
None → 0
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, you may designate twelve hexes on the world map to temporarily become desert terrain for the duration of the entire war. These hexes must be adjacent to at least one other Salt Blizzard hex. Increase the number of hexes you may designate by two for every 5 you exceeded the DC. Increase the cost of Salt Blizzard by one for every hex that is either in another nation's territory, or urban terrain. Additionally, by increasing the cost of this spell by three, you can grant immunity to desert terrain attrition to all domestic units.
Creator:
None → None
mykonos_