Archived Changes for Spells (23 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6a87b8d21fe2c26f566e7acc | spells | Markus’s Withering Oath | Update | Approved |
Effect:
If successful, target mortal character heals one to three health states at the start of each session, chosen by caster at the start of the spell, losing a random attribute for each health state gained.
Alternatively, this may be cast as an instant spell to substitute for a health state on a mortal character, reducing a random attribute of the wielder by 1d4.
Each time this is used on a character, → If successful, target mortal character heals one to three health states at the start of each session, chosen by caster at the start of the spell, losing a random attribute for each health state gained.
Alternatively, this may be cast as an instant spell for half the cost to substitute for a health state on a mortal character, reducing a random attribute of the wielder by 1d4. Each time a character benefits from the instant spell effect, increase the amount of attributes lost by 1.
|
None | mykonos_ | |
| 6a87b4f61fe2c26f566e7aca | spells | Markus’s Withering Oath | Update | Approved |
Initial Cost:
8 → 6
|
None | mykonos_ | |
| 6a856327363ad51c2795dc42 | spells | Theofania's Kingdom of the Dead | Update | Approved |
Hidden:
0 → True
|
None | mykonos_ | |
| 6a84b67b4a9346f4586c0e46 | spells | Markus’s Withering Oath | Add | Approved |
Name:
None → Markus’s Withering Oath
Complexity:
None → Very Hard
Cast Time:
None → Ritual
Initial Cost:
None → 8
Upkeep Cost:
None → 2
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, target mortal character heals one to three health states at the start of each session, chosen by caster at the start of the spell, losing a random attribute for each health state gained.
Alternatively, this may be cast as an instant spell to substitute for a health state on a mortal character, reducing a random attribute of the wielder by 1d4.
Each time this is used on a character,
Creator:
None
→
Markus Valtarion the 20th
|
mykonos_ | ||
| 6a83f77a4a9346f4586c0dba | spells | Haste | Update | Approved |
Effect:
If successful, a unit of your choice has their speed increased by half, rounded up. Additionally, they gain a +1 to Attack. This lasts until the end of the war session, and does not stack.
Increase the cost of this spell by one each time it is cast during the same war session. → If successful, a unit of your choice has their speed increased by half, rounded up. Additionally, they gain a +1 to Attack. This lasts until the end of the war session, and does not stack.
Increase the cost of this spell by one each time it is cast during the same war session, and for every two units (rounded up) that a transport unit can hold.
|
None | mykonos_ | |
| 6a83d42e4a9346f4586c0d82 | spells | Theofania's Kingdom of the Dead | Add | Approved |
Name:
None → Theofania's Kingdom of the Dead
Complexity:
None → Very Hard
Cast Time:
None → War
Initial Cost:
None → 5
Usable By:
None → Nations
Hidden:
None → 0
Effect:
None → This spell may be used at the start of a war session to create one of the following Undead units; these units still abide by the same spawning rules as other units, and cannot exceed your maximum units.
- Undead Necromancer
- Undead Abomination
- Undead Ghoul
Alternatively, by increasing the cost of this spell by six, the unit may be made to no longer take up a unit slot.
Creator:
None
→
Theofania Chappelle
|
mykonos_ | ||
| 6a8148a2b7f469bbfc13674e | spells | Joho's Jammer | Update | Approved |
Initial Cost:
4 → 5
|
None | mykonos_ | |
| 6a6e79f8407a6ebea88649bf | spells | Salphaxia Salt Blizzard | Update | Approved |
Effect:
If successful, you may designate twelve hexes on the world map to temporarily become desert terrain for the duration of the entire war. These hexes must be adjacent to at least one other Salt Blizzard hex.
Increase the number of hexes you may designate by two for every 5 you exceeded the DC.
Increase the cost of Salt Blizzard by one for every hex that is either in another nation's territory, or urban terrain.
Additionally, by increasing the cost of this spell by three, you can grant immunity to desert terrain attrition to all domestic units. → If successful, you may designate twelve land hexes on the world map to temporarily become desert terrain for the duration of the entire war. These hexes must be adjacent to at least one other Salt Blizzard hex.
Increase the number of hexes you may designate by two for every 5 you exceeded the DC.
Increase the cost of Salt Blizzard by one for every hex that is either in another nation's territory, or urban terrain.
Additionally, by increasing the cost of this spell by three, you can grant immunity to desert terrain attrition to all domestic units.
|
None | mykonos_ | |
| 6a6d673666d10a88de9210c8 | spells | Salphaxia Salt Blizzard | Update | Approved |
Name:
Salt Blizzard → Salphaxia Salt Blizzard
|
None | mykonos_ | |
| 6a6d656b66d10a88de9210a9 | spells | Salphaxia Salt Blizzard | Add | Approved |
Name:
None → Salt Blizzard
Complexity:
None → Improbable
Cast Time:
None → War
Initial Cost:
None → 8
Upkeep Cost:
None → 0
Usable By:
None → Either
Hidden:
None → 0
Effect:
None → If successful, you may designate twelve hexes on the world map to temporarily become desert terrain for the duration of the entire war. These hexes must be adjacent to at least one other Salt Blizzard hex.
Increase the number of hexes you may designate by two for every 5 you exceeded the DC.
Increase the cost of Salt Blizzard by one for every hex that is either in another nation's territory, or urban terrain.
Additionally, by increasing the cost of this spell by three, you can grant immunity to desert terrain attrition to all domestic units.
Creator:
None
→
None
|
mykonos_ |