Archived Changes for Nations (20136 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68e4cca48d09cc60e0225303 nations Arkadia Update Approved
Jobs:
metallurgist: 0 → 3
researcher: 0 → 3
Job Assignment muricanman
68e4c2a98d09cc60e02252fc nations Arkadia Update Approved
Jobs:
miner: 0 → 2
Job Assignment muricanman
68e4c2938d09cc60e02252fb nations Arkadia Update Approved
Jobs:
farmer: 3 → 5
harvester: 0 → 3
Job Assignment muricanman
68e4c26e8d09cc60e02252fa nations Arkadia Update Approved
Jobs:
bureaucrat: 0 → 2
farmer: 0 → 3
Job Assignment muricanman
68e4aefc8d09cc60e02252f2 nations Khanya Update Approved
Progress Quests:
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
Progress Quests juggernacht
68e4aeb18d09cc60e02252f1 nations Vorkatir-Karak Update Approved
Resource Storage:
food: -9 → 19
wood: 15 → 17
stone: 25 → 22
research: -6 → 0
bronze: 11 → 13
iron: 5 → 4
Jobs:
bureaucrat: None → 0
farmer: None → 0
harvester: None → 0
hunter: None → 0
merchant: None → 0
metallurgist: None → 0
miner: None → 0
mystic: None → 0
researcher: None → 0
stone_speaker: None → 0
Land Units:
ancient_beacon: None → 0
ancient_oakling: None → 0
ancient_ravager: None → 0
ancient_vortex: None → 0
ancient_wyrm: None → 0
ancient_battering_ram: None → 0
ancient_civilian: None → 0
ancient_elite_infantry: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
ancient_siege_weapon: None → 0
classical_auxiliary: None → 0
classical_cavalry_archer: None → 0
classical_civilian: None → 0
classical_light_cavalry: None → 0
classical_orchal_cavalry: None → 0
imperial_cavalier: None → 0
Jug Fixing jobs from tick 7 Farmers: +28 food, -7 wood 3 Harvesters: +9 wood, -3 stone 4 Metallurgist: +8 bronze, +4 iron, -4 stone 6 Researchers: +6 research, -6 bronze, -6 iron 1 Stone Speaker: -5 stone Food: +28 Wood: +2 Stone: -12 Bronze: +2 Iron: -2 Food: -9 -> 19 Wood: 15 -> 17 Stone: 25 -> 22 (Weird because -12 production puts it at 3 production over tick) Bronze: 11 -> 13 Iron: 5 -> 4 juggernacht
68e48ff5e6aa2c2cdda45c0b nations Jinying Update Approved
Jobs:
miner: 2 → 1
Job Assignment guacshadow
68e48b3ae6aa2c2cdda45c0a nations Taika Update Approved
Progress Quests:
Added:
Item 17:
quest_name: Iron Node
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1424955002098814977
slot: no_slot
None docrm
68e4896fe6aa2c2cdda45c07 nations Taika Update Approved
Districts:
Districts 8:
type: "" → ancient_artifactory
node: "" → stone
None docrm
68e487fee6aa2c2cdda45c06 nations Taika Update Approved
Resource Storage:
wood: 8 → 4
stone: 17 → 4
bronze: 7 → 6
None docrm