Archived Changes for Spells (155 total)

ID Target Collection Target Change Type Status Changes Reason Time User
681acf4ffbd7be29685c555c spells Artifice Update Approved
Cast Time:
Instant → Ritual
2025-05-07 03:11:11.193000 juggernacht
681acea738103a180832cb3f spells Ventumaran's Banish Add Approved
Name:
None → Ventumaran's Banish
Complexity:
None → Average
Cast Time:
None → Instant
Initial Cost:
None → 4
Usable By:
None → Either
Effect:
None → If successful, you may choose to attempt to forcefully teleport a creature a random number of hexes (between 1 & 6) in a random direction. Unwilling targets get a contested magic roll, and cannot be teleported onto hostile terrain.
Creator:
None → None
2025-05-07 03:08:23.947000 mykonos_
681ace2f38103a180832cb3d spells Artifice Add Approved
Name:
None → Artifice
Complexity:
None → Easy
Cast Time:
None → Instant
Initial Cost:
None → 4
Usable By:
None → Either
Effect:
None → This spell may be cast to either create an artifact, or upgrade an existing one. Increase the progress of either quest by 1, then an additional 1 per 10 you exceed the DC. To a maximum of four progress per cast. This does not prevent the caster from attempting a mech-rp to create or upgrade an artifact in the same session. This spell cannot be used to upgrade Legendary artifacts or create Mythic artifacts. The cost of the spell increases by two each time it is cast during the same session.
Creator:
None → None
2025-05-07 03:06:23.715000 mykonos_
680ef0e4d038dcb7512c7d51 spells 67f6ca3eaab7eaebd4ab7bb6 Remove Approved
Upkeep Cost:
"" → None
Cast Time:
Instant → None
Creator:
None → None
Initial Cost:
2 → None
Name:
Yuthakon's Blink → None
Effect:
If successful, a willing unit of your choice is moved one hex, and ignores the damage penalty from any adjacent enemies due to Flanking. → None
Usable By:
Either → None
Complexity:
Average → None
Cleanup 2025-04-28 03:07:16.472000 juggernacht
680ef0e2d038dcb7512c7d50 spells 67f6c92caab7eaebd4ab7bae Remove Approved
Upkeep Cost:
"" → None
Cast Time:
Instant → None
Creator:
None → None
Initial Cost:
4 → None
Name:
Ventumaran's Banish → None
Effect:
If successful, you may choose to attempt to forcefully teleport a creature a random number of hexes (between 1 & 6) in a random direction. Unwilling targets get a contested magic roll, and cannot be teleported onto hostile terrain. → None
Usable By:
Either → None
Complexity:
Average → None
Cleanup 2025-04-28 03:07:14.457000 juggernacht
680ef0e0d038dcb7512c7d4f spells 67f6ca13aab7eaebd4ab7bb4 Remove Approved
Upkeep Cost:
"" → None
Cast Time:
Instant → None
Creator:
None → None
Initial Cost:
3 → None
Name:
Fluhri's Blazing Powder → None
Effect:
If successful, a unit of your choice gains the Armor Piercing special ability, allowing them to ignore half the armor of their target, rounded down, Additionally, this spell may be used to grant moderately increased chances to any attempt to start fires, or burn things. → None
Usable By:
Either → None
Complexity:
Average → None
Cleanup 2025-04-28 03:07:12.195000 juggernacht
680ef0ded038dcb7512c7d4e spells 67f6c9b7aab7eaebd4ab7bb0 Remove Approved
Upkeep Cost:
1 → None
Cast Time:
Instant → None
Creator:
None → None
Initial Cost:
3 → None
Name:
Elisho's Barrier → None
Effect:
If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This "Barrier" HP cannot be restored by any means, and disappears at the end of the war session. → None
Usable By:
Either → None
Complexity:
Average → None
Cleanup 2025-04-28 03:07:10.481000 juggernacht
680ef0dcd038dcb7512c7d4d spells 67f6c9e3aab7eaebd4ab7bb2 Remove Approved
Upkeep Cost:
"" → None
Cast Time:
Instant → None
Creator:
None → None
Initial Cost:
2 → None
Name:
Blast → None
Effect:
A simple damaging spell, allows a character to use their Magic attribute for a single roll, instead of Prowess. Can be used during a Duel, for an increased complexity of one. → None
Usable By:
Characters → None
Complexity:
Average → None
Cleanup 2025-04-28 03:07:08.417000 juggernacht
680ef0d6d038dcb7512c7d4c spells 67f6c8faaab7eaebd4ab7bac Remove Approved
Upkeep Cost:
"" → None
Cast Time:
Instant → None
Creator:
None → None
Initial Cost:
4 → None
Name:
Artifice → None
Effect:
This spell may be cast to either create an artifact, or upgrade an existing one. Increase the progress of either quest by 1, then an additional 1 per 10 you exceed the DC. To a maximum of four progress per cast. This does not prevent the caster from attempting a mech-rp to create or upgrade an artifact in the same session. This spell cannot be used to upgrade Legendary artifacts or create Mythic artifacts. The complexity of the spell increases by one tier each time it is cast during the same session. → None
Usable By:
Either → None
Complexity:
Easy → None
Cleanup 2025-04-28 03:07:02.880000 juggernacht
680d54cc190c29130e1ceb8f spells None Add Rejected
Name:
None → Stop Aging
Complexity:
None → Impossible
Cast Time:
None → One Session
Initial Cost:
None → 15
Upkeep Cost:
None → 0
Usable By:
None → Characters
Effect:
None → " If successful, a character ceases to age entirely, as long as the spell is maintained. If the character is considered elderly, this is removed. Immortal characters cannot have their health state increased via non-artifact, and non-spell means. If an immortal character who would be considered elderly becomes mortal once more, they immediately die. When an immortal ruler character dies, their nation suffers -1 temporary Karma per session they were alive. The upkeep of this spell increases by 1 at the end of every age."
Creator:
None → None
helping?????? 2025-04-26 21:49:00.315000 my5trya55a55in2