Archived Changes for Spells (269 total)

ID Target Collection Target Change Type Status Changes Reason Time User
682210a5abf8bcc2338c921f spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session → This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This may not be increased via mech-rp. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session
[] mykonos_
68221087abf8bcc2338c921e spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create spells. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to create Very Hard or harder spells. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session → This spell may be cast on a progress quest that is being used to create spells. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This may not be increased via mech-rp. This spell cannot be used to create Very Hard or harder spells. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session
[] mykonos_
68221079abf8bcc2338c921d spells Ntuthuko's Seek Update Approved
Effect:
This spell may be cast on a progress quest that is being used to recover a lost artifact. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session → This spell may be cast on a progress quest that is being used to recover a lost artifact. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This may not be increased via mech-rp. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session
[] mykonos_
68221067abf8bcc2338c921c spells Artifice Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create or upgrade an artifact. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to upgrade Legendary artifacts or create Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session → This spell may be cast on a progress quest that is being used to create or upgrade an artifact. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This may not be increased via mech-rp. This spell cannot be used to upgrade Legendary artifacts or create Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session
[] mykonos_
68216a7a1a12f405a59c5248 spells Qophelo's Enrich Leyline Update Approved
Initial Cost:
8 → 6
mykonos_
68216a561a12f405a59c5247 spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session → This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session
mykonos_
68216a4a1a12f405a59c5246 spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard| +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session → This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard | +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session
mykonos_
68216a371a12f405a59c5245 spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast to create a spell. Increase the progress per session of the quest by 1. This spell cannot be used to create Very Hard or harder spells. This spell may not be cast on a quest that already has this cast on it. → This spell may be cast on a progress quest that is being used to create spells. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to create Very Hard or harder spells. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session
mykonos_
682169fe1a12f405a59c5244 spells Ntuthuko's Seek Update Approved
mykonos_
682169f51a12f405a59c5243 spells Qophelo's Enrich Leyline Update Approved
Effect:
This spell may be cast to on a progress quest for creating a Magic Node. Increase the progress per session of the quest by 1. This spell may not be cast on a quest that already has this cast on it. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. → This spell may be cast on a progress quest that is being used to create a magic node. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This spell cannot be used to recover Mythic artifacts. Only one additional progress quest slot may exist from this spell at a time. Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist. Once the node is created, this spell may be automatically rolled into another progress quest to create an additional magic node. The cost, complexity and upkeep of the spell is based on the below table. - Cost 6, Upkeep 1, Hard| +1 Progress per session - Cost 9, Upkeep 2, Very Hard | +2 Progress per session - Cost 12, Upkeep 3, Improbable | +3 Progress per session
mykonos_