Archived Changes for Spells (155 total)

ID Target Collection Target Change Type Status Changes Reason Time User
681ad1bcfbd7be29685c5569 spells Yuthakon's Blink Add Approved
Name:
None → Yuthakon's Blink
Complexity:
None → Average
Cast Time:
None → War
Initial Cost:
None → 2
Usable By:
None → Characters
Effect:
None → If successful, a willing unit of your choice is moved one hex, breaking all engagements without taking damage. The cost of this spell increases by 1 each time it is used during a single battle.
Creator:
None → None
2025-05-07 03:21:32.135000 mykonos_
681ad16efbd7be29685c5567 spells Fluhri's Blazing Powder Add Approved
Name:
None → Fluhri's Blazing Powder
Complexity:
None → Average
Cast Time:
None → Ritual
Initial Cost:
None → 3
Usable By:
None → Either
Effect:
None → If successful, a unit of your choice gains the Armor Piercing special trait, allowing them to ignore half the armor of their target, rounded up. Additionally, this spell may be used to grant moderately increased chances to any attempt to start fires, or burn things.
Creator:
None → None
2025-05-07 03:20:14.888000 mykonos_
681ad084fbd7be29685c5565 spells Blast Add Approved
Name:
None → Blast
Complexity:
None → Average
Cast Time:
None → Instant
Initial Cost:
None → 2
Usable By:
None → Characters
Effect:
None → A simple damaging spell, allows a character to use their Magic attribute for a single roll, instead of Prowess. Can be used during a Duel, for an increased complexity of one.
Creator:
None → None
2025-05-07 03:16:20.331000 mykonos_
681ad059fbd7be29685c5564 spells Elisho's Barrier Update Approved
Effect:
If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session as a war spell, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This ""Barrier"" HP cannot be restored by any means, and disappears at the end of the war session. → If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session as a war spell, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This "Barrier" HP cannot be restored by any means, and disappears at the end of the war session.
2025-05-07 03:15:37.224000 mykonos_
681ad01afbd7be29685c5563 spells Elisho's Barrier Update Approved
2025-05-07 03:14:34.188000 mykonos_
681ad006fbd7be29685c5562 spells Elisho's Barrier Update Approved
Creator:
None → Elisho
2025-05-07 03:14:14.808000 mykonos_
681acffffbd7be29685c5560 spells Elisho's Barrier Add Approved
Name:
None → Elisho's Barrier
Complexity:
None → Average
Cast Time:
None → Ritual
Initial Cost:
None → 3
Upkeep Cost:
None → 1
Usable By:
None → Either
Effect:
None → If successful, the caster may increase the DC needed to cause any harm to them or their artifacts by half the amount of magic points spent on casting this spell, rounded up. The upkeep cost of this spell is equal to a quarter of the number of points spent, rounded down, to a minimum of 1. Alternatively, this spell may be cast on a unit at the start of a war session as a war spell, increasing their HP equal to the amount of magic points spent; up to a maximum of half their base HP, rounded up. This ""Barrier"" HP cannot be restored by any means, and disappears at the end of the war session.
Creator:
None → None
2025-05-07 03:14:07.492000 mykonos_
681acf90fbd7be29685c555f spells Ventumaran's Banish Update Approved
Effect:
If successful, you may choose to attempt to forcefully teleport a creature a random number of hexes (between 1 & 6) in a random direction. Unwilling targets get a contested magic roll, and cannot be teleported onto hostile terrain. → If successful, you may choose to attempt to forcefully teleport a creature a random number of hexes (between 1 & 6) in a random direction. Alternatively, by increasing the cost of the spell by one, it may be cast to prevent a hostile unit from joining a battlefield. Unwilling targets get a contested magic roll, and cannot be teleported onto hostile terrain.
2025-05-07 03:12:16.746000 mykonos_
681acf61fbd7be29685c555e spells Artifice Update Approved
2025-05-07 03:11:29.502000 mykonos_
681acf55fbd7be29685c555d spells Ventumaran's Banish Update Approved
Cast Time:
Instant → War
2025-05-07 03:11:17.380000 juggernacht